I resumed working on Nonogramm a couple of days ago and it's been going really well. First task was to migrate to XNA4 as you cannot ship XNA3 projects on XBLIG anymore.
Next, I resumed implementing the different UI pages needed for the game - most of the project is UI work anyway. The following video shows the current status where you can access a list of puzzles (randomly generated so far) and play a puzzle.
By the way, I started posting updates on Twitter as well, just search for #Nonogramm !
This is all for now!
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